Hall of Storm Giants
Adventures in the Forgotten Realms
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
- Released at
- 2021-07-23T00:00:00.000Z
- Mana cost
- Converted mana cost
- 0
- Colors
- []
- Color identity
- ["U"]
- Legalities