Hall of Storm Giants

Hall of Storm Giants

Adventures in the Forgotten Realms

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Released at
2021-07-23T00:00:00.000Z
Mana cost
Converted mana cost
0
Colors
[]
Color identity
["U"]
Legalities