A Good Thing
Mystery Booster Playtest Cards 2019
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
- Released at
- 2019-11-07T00:00:00.000Z
- Mana cost
- {4}{W}{B}
- Converted mana cost
- 6
- Colors
- ["B","W"]
- Color identity
- ["B","W"]
- Legalities